High-Risk Permissions

Ellen Messmer via Jim Dalrymple:

Of the 412,222 Android apps evaluated from Google Play, Bit9 says more than 290,000 of them access at least one high-risk permission, 86,000 access five or more and 8,000 apps access 10 or more permissions “flagged as potentially dangerous.”

While I've no doubt that "wallpaper" apps don't need access to anything on one's phone this excerpt seems unfair to Android. We all remember Path-gate, and the outrage over that. It happens in iOS as well. And if you read through what Bit9 says are 'high-risk permissions' some of these very permissions are available to devs on the iOS platform as well. Like GPS location data and Contacts data. Granted, iOS now requires users to expressly approve any application's access to this data, but that by no means makes the average user totally safe from an app maliciously crafted by a devious developer.

What I think would be more interesting would be an analysis of 412,222 applications on the iOS App Store to see how many of them access 'high-risk permissions' the difference there would be a much more honest comparison.

iOS vs Android

Loren Donelson:

Since I’m noodling a move back to iOS, I thought I’d make a list of things that I’ll miss about Android — things that might make my shiny new iPhone 5 end up on Ebay.

Usually posts like this are real eye-rollers but with the exception of WiFi Hotspot (which iPhone can do right now) these are well-reasoned and a couple of them I want for myself. Like "Drag-and-drop":

It’s so much simpler on Android. I just connect my phone via Micro-USB cable and drag-and-drop files directly onto my phone in the Finder.

Or "Settings Automation":

Locale is hands down my favorite app for Android, and there’s nothing comparable on iOS. I use it to change phone settings like 3G data, volume, and ringtone, based on conditions like location, time, Wi-Fi, plugging in headphones, and more.

Hope Scott Forstall is paying attention.

Quality Domination

MG Siegler:

Over time, I believe we'll see a move towards a few Android devices dominating the market — things will start to look more like the iOS ecosystem which favors quality and experience over a large number of choices.

I don't disagree with Siegler often. But this is one of those times. There's a huge market for crappy computers in the Windows space. Almost 20 years since Windows 95 took the world by storm. As much as people want a good computer, they want a cheap computer more. Only when there is a clear and compelling reason to pay more will anyone do so. And software updates aren't it. Most folks I know (who have iPhones or Androids) don't update their OS, or even know that there is a new version. I believe cheap, crappy Android hardware will continue to exist right alongside great Android hardware.

Great Android Apps

Aaron Souppouris:

In a statement on Facebook, [Dead Trigger] developer Madfinger Games says that even at $0.99, the piracy rate on Android devices was "unbelievably high."

So high, in fact, that they gave up and made the game free. I'm sure this story will go a long way in helping developers choose Android first, as predicted by Eric Schmidt:

Six months from now you’ll say the opposite. Because ultimately applications vendors are driven by volume. And the volume is favored by the open approach that Google is taking.

That deadline has come and gone. Developers aren't drawn to platform size, but to a sustainable business model. Developers will go where the money is. And it's, apparently, not on Android.

Mobile Browser Usage

AppleInsider reporting that iOS is responsible:

The 65.27 percent share of Apple's iOS platform, which is found on the iPhone, iPad and iPod touch, was up from 62.65 percent in May. Apple's share has steadily risen, growing from a 53 percent position in August of 2011.

Apple's next closest competitor in mobile browsing market is Google's Android platform, which took 19.73 percent in the month of June. Android has also seen its share grow since last August, when it took 15.98 percent of mobile browsers.

Okay, so what? Filter that stat through the lens of this stat and it becomes much more impressive (Joel Mathis, reporting for Macworld):

ComScore’s report, released this week, was based on a survey of 30,000 smartphone subscribers. The company reported that Apple’s iOS platform ranked second to Google’s Android platform—31.9 percent to 50.0 percent, though Apple’s 1.7 percent growth in share from February to May doubled Google’s gain during that time.

Larger iPhone

Matt Burns posted this piece today. And someone needs to tell the man he's wrong. I'll volunteer (my thoughts in parenthesis):

The Wall Street Journal reported this morning that Apple is currently ordering larger screens for the next iPhone. With the usual nonsense, the WSJ cited people familiar with the matter and stated these screens measure at least 4-inches diagonally. Production is set to begin next month, they say.

(I hope that's not the case. I like my one-hand-operable phone. I'll wait until something is announced, but I don't want a bigger phone.)

The Journal better be right, though. A 3.5-inch screen is just too small now. At this point to say anything to the contrary is pure fanboi (note the delightful and whimsical spelling) nonsense. The standard argument that consumers don’t want a large phone is tired and overused. Besides, it’s effectively proven wrong by the 20 million Galaxy S II phones sold by Samsung last year. It’s time for a larger iPhone.

(Okay… wrong. If you put every phone Samsung made together they still fall short of the iPhone.)

When Apple debuted the iPhone in 2007 it was a revolutionary device. With a novel interface running on a beautiful 3.5-inch screen, the iPhone rocked the mobile scene. But now, over five years later, the iPhone has changed very little. This is a good thing for the most part. Keep with what works. However, the mobile world has since caught up to the iPhone and started moving forward with risky (read: larger) form factors while Apple kept with the tried and true. This is Apple’s Standard Operating Procedure.

(I could jump in here, but I'll allow you to continue this revisionist history nonsense.)

Apple is notorious for keeping products on the market for as long as they’re financially viable. The company’s computers often only get spec bumps twice a year while other makers push the latest hardware every quarter. The Mac Mini once went a full year without an update. But Apple can do this. Consumers often buy Apple products ignoring specs, thus allowing the company to see larger margins on aging devices. Eventually moves need to be made, though.

(So. Much. Wrong. Apple does beat those dead horses, right? Remember the iPod Mini? Killed by the iPod Nano. Best-selling Mac was the white plastic MacBook. Killed, replaced by the McBook Air. And as far "pushing the latest hardware" is concerned… do you seriously live under a rock? Everyone copies Apple's hardware. So, in short; You're wrong. You couldn't be more wrong if your name was Mr. Wrong and you were the mayor of Wrongville.)

The iPhone is still the dominant smartphone on the market. Apple could likely keep selling the iPhone 4S at $200 for the next year and still see iOS’s marketshare increase. Consumers want the iPhone that bad. But it’s starting to show its age and consumers are noticing.

(Consumers want it bad enough to make it the best-selling phone and it's marketshare will inevitably increase… but serious change is needed because those same consumers clamouring to purchase the device are also noticing how out-of-date it is. Uh-huh. Gotcha.)

There is a new report published nearly every other day proclaiming iOS or Android as the dominant platform. But it doesn’t really matter at this point. Both are winning and Android is doing so with large, attention-grabbing screens that consumers clearly want. Of course Apple will always have its base of loyal fanboys no matter what, but the average consumer is swayed by trend — including the trend of large screens.

 (Except for the millions of consumers worldwide YOU previously mentioned that are buying iPhone in droves, right?)

The next iPhone will have a 4-inch screen per the common rumor circulating ’round the Internet. This excites me greatly. My daily driver is a Droid X, which also has 4-inch screen. After playing with nearly every new phone, I still find its 4-inch 16:9 screen the sweet spot between the usability of a small screen and the additional real estate associated with a large screen. Of course there are numerous arguments against Apple employing a larger screen, but a user on The Verge’s forum’s elegantly explained how it could be done. In short, by using a 3.99-inch 9:5 screen, iOS would scale nearly perfectly and add an additional row for icons on the homescreen. It would then be up to Apple’s all-star marketing team to convince the world it’s a 4-inch screen rather than 3.99.

(So let me understand. Your subjective opinion about screen size should be applied to everyone else is the world. Perfect. Also, with regard to 'elegant scaling' It doesn't matter how much or little the screen size changes, developers will still have to update their applications. Which is no small consideration.)

There are no doubt blind Apple zealots absolutely appalled at the thought of a larger iPhone. Ignore ‘em. Change is inevitable. In response to MG’s take on the Evo 4G back in 2010, I wrote “Saying that the EVO 4G’s screen is too big is like saying, “No thanks, I would rather ride in the back of a cab than in your limo. I like feeling cramped and restricted.”” (We both were right about the phone’s horrible battery life, though) That still holds true today. A large screen, if done right, is an amazing feature and one Apple will likely employ in the future.

(I don't know whether or not Apple will change the screen size of the iPhone — I'm in the 'i hope not' camp — but I DID enjoy the way you just declared that anyone who disagrees with you is not just wrong, but is a 'bling Apple zealot'. Fun. And as far as you stupid — yes, stupid — car analogy goes… try this one: You take your limousine and I'll take my Ferrari. Both luxury automobiles, but which is BETTER can certainly be debated.)

Again, to fulfill its goal of purely making money, Apple does not need to change anything about the iPhone. The iPhone 4S sold like gangbusters on the back of just a trivial spec bump and worthless Siri. However, the iPhone 4 form factor is no longer the single most attractive phone on the market. Other mobile phone companies have caught up with Apple. That can’t sit well with The House Jobs Built. Apple needs to regain its street cred and silence the haters, if only for a moment.

(Once again your stance is: Apple's doing everything right, they're selling iPhone like crazy and they're collecting cash with bulldozers, but still… TOTALLY behind the times. Get with it Apple!)

Sometime later this year Apple will introduce the next generation of the iPhone. As proven by previous iPhone rumors, it’s hard to tell what’s on tap. It might have a larger screen and, quite honestly, it might not. The WSJ’s report could be wrong. That said, there will come a time that Apple rolls out a large screen for the iPhone. Hopefully it’s sooner rather than later.

(There WILL come a time. Noted for future reference, Matt.)

Chrome on iOS

Killian Bell:

Google Chrome is quite possibly the best web browser you can install on your Mac or PC, and it could soon be the best browser on your iOS device, too. 

10-to-1 that Chrome grows faster on iOS than Android. Any takers?

As a side note, I prefer Safari. Tried switching to Chrome but it didn't take. And with Safari 5.2 looking so great I can't see a switch coming any time soon.

iOS vs Android (Instagram Edition)

Matt Brian on the Instagram Android app:

[T]he iOS version of [instagram] took about six months to reach 5 million users, on Android it took just six days.

The reason it only took six days is because of the success on iOS. Instagram was a good enough product to stand out on the App Store. And, after no Android-compatible alternative arose the launch of the original Instagram on Google Play was met with much exuberance and gleeful clap-dancing.

So… yeah, that comparison is just terrible.

Please iPad, Don't Hurt 'Em

Devin Coldewey:

It’s not entirely fair, of course, to compare a fragmented and developing ecosystem like Android tablets to the world leader, the iPad.

This kind of stuff drives me nuts. Android gets a free pass for sucking because, well it's hard to compete with the establishment. Like iPhone did? iPhone came out in 2007, it wasn't available globally until 2008 and it was an instant hit and crushed the mighty, market leading Blackberry, and Nokia. Just like the iPod at $399 in 2001 was the defacto mp3 player within 3 years. Not successful, but the standard. No one gets a free pass.

(Via Daring Fireball)

On Phone Choice & Satisfaction

Matthew Panzarino:

The publication also asked people why they chose the phone that they did, and got some interesting results in return. Windows Phone devices were most often picked for their operating system, demonstrating that the Windows name does have adoption power after all. The iOS customers liked the availability of apps and BlackBerry users were unsurprisingly convinced that email ease and a physical keyboard were integral. Android users were split between screen size, operating system and 4G capability being the deciding factors.

I have thought since I first saw it that Windows Phone looks like a really solid choice. Having spent no time with it I am unable to give a reasonable comparison to my iPhone. I suspect the average consumer doesn't care what phone they have. And once they have one they like it. My first iPhone was like magic in my hands. I'd never seen or used anything like it. I'm sure that if my first experience had been with a WP7 phone I would have felt the same way about it.

What is interesting though, is that the #2 reason people chose iPhone rivals or is greater than every reason people chose Android. The #3 reason people chose iPhone meets or exceeds every reason people chose Blackberry. And the #4 reason people chose iPhone destroys all but the number one reason people chose Windows Phone.