Great Android Apps

Aaron Souppouris:

In a statement on Facebook, [Dead Trigger] developer Madfinger Games says that even at $0.99, the piracy rate on Android devices was "unbelievably high."

So high, in fact, that they gave up and made the game free. I'm sure this story will go a long way in helping developers choose Android first, as predicted by Eric Schmidt:

Six months from now you’ll say the opposite. Because ultimately applications vendors are driven by volume. And the volume is favored by the open approach that Google is taking.

That deadline has come and gone. Developers aren't drawn to platform size, but to a sustainable business model. Developers will go where the money is. And it's, apparently, not on Android.